We introduce an epitomic representation for modeling human activities in video sequences. A video sequence is divided into segments within which the dynamics of objects is assumed...
— Many neural network models of (human) motor learning focus on the acquisition of direct goal-to-action mappings, which results in rather inflexible motor control programs. We ...
In this paper, we introduce a new approach for content-based similarity search for brain images. Based on the keyblock representation, our framework employs the Principal Componen...
The representation of physical space has traditionally focused on keyphrases such as “Computer Science Building” or “Physics Department” that help us in describing and nav...
It has recently been suggested that the nervous system employs forward models for the purpose of motor control. The evidence for this hypothetical computational structure comes fr...