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CVPR
2007
IEEE
14 years 9 months ago
A Hierarchical Model of Shape and Appearance for Human Action Classification
We present a novel model for human action categorization. A video sequence is represented as a collection of spatial and spatial-temporal features by extracting static and dynamic...
Juan Carlos Niebles, Fei-Fei Li 0002
CVPR
2007
IEEE
14 years 9 months ago
Semi-supervised Hierarchical Models for 3D Human Pose Reconstruction
Recent research in visual inference from monocular images has shown that discriminatively trained image-based predictors can provide fast, automatic qualitative 3D reconstructions...
Atul Kanaujia, Cristian Sminchisescu, Dimitris N. ...
IJCINI
2007
125views more  IJCINI 2007»
13 years 7 months ago
A Unified Approach To Fractal Dimensions
The Cognitive Processes of Abstraction and Formal Inferences J. A. Anderson: A Brain-Like Computer for Cognitive Software Applications: the Resatz Brain Project L. Flax: Cognitive ...
Witold Kinsner
ICMCS
1999
IEEE
202views Multimedia» more  ICMCS 1999»
13 years 12 months ago
A Human-Assisted System to Build 3-D Models from a Single Image
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
Alexandre R. J. François, Gérard G. ...
NEUROSCIENCE
2001
Springer
14 years 1 days ago
Role of the Cerebellum in Time-Critical Goal-Oriented Behaviour: Anatomical Basis and Control Principle
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
Guido Bugmann