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ICPR
2006
IEEE
16 years 5 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
144
Voted
IJISEC
2007
119views more  IJISEC 2007»
15 years 4 months ago
An incentive compatible reputation mechanism for ubiquitous computing environments
The vision of ubiquitous computing is becoming a reality thanks to the advent of portable devices and the advances in wireless networking technologies. It aims to facilitate user ...
Jinshan Liu, Valérie Issarny
269
Voted
CONCURRENCY
2002
230views more  CONCURRENCY 2002»
15 years 4 months ago
Economic models for resource management and scheduling in Grid computing
: The accelerated development in Peer-to-Peer (P2P) and Grid computing has positioned them as promising next generation computing platforms. They enable the creation of Virtual Ent...
Rajkumar Buyya, David Abramson, Jonathan Giddy, He...
HOTI
2008
IEEE
15 years 11 months ago
A High-Speed Optical Multi-Drop Bus for Computer Interconnections
Buses have historically provided a flexible communications structure in computer systems. However, signal integrity constraints of high-speed electronics have made multi-drop elec...
Michael R. T. Tan, Paul Rosenberg, Jong Souk Yeo, ...
PPOPP
2009
ACM
16 years 5 months ago
An efficient transactional memory algorithm for computing minimum spanning forest of sparse graphs
Due to power wall, memory wall, and ILP wall, we are facing the end of ever increasing single-threaded performance. For this reason, multicore and manycore processors are arising ...
Seunghwa Kang, David A. Bader