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SIGGRAPH
2010
ACM
14 years 2 months ago
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Martin de Lasa, Igor Mordatch, Aaron Hertzmann
CA
1998
IEEE
14 years 2 months ago
Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra
We present a new approach for establishing correspondence between two homeomorphic 3D polyhedral models. The user can specify corresponding feature pairs on the polyhedra with a s...
Arthur D. Gregory, Andrei State, Ming C. Lin, Dine...
SIGGRAPH
1997
ACM
14 years 2 months ago
Real-time nonphotorealistic rendering
Nonphotorealistic rendering (NPR) can help make comprehensible but simple pictures of complicated objects by employing an economy of line. But current nonphotorealistic rendering ...
Lee Markosian, Michael A. Kowalski, Daniel Goldste...
CGF
2008
87views more  CGF 2008»
13 years 10 months ago
Conformal Flattening by Curvature Prescription and Metric Scaling
We present an efficient method to conformally parameterize 3D mesh data sets to the plane. The idea behind our method is to concentrate all the 3D curvature at a small number of s...
Mirela Ben-Chen, Craig Gotsman, Guy Bunin
CAD
2007
Springer
13 years 10 months ago
Interpolation by geometric algorithm
We present a novel geometric algorithm to construct a smooth surface that interpolates a triangular or a quadrilateral mesh of arbitrary topological type formed by n vertices. Alt...
Takashi Maekawa, Yasunori Matsumoto, Ken Namiki