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CSR
2010
Springer
15 years 9 months ago
Equilibria in Quantitative Reachability Games
In this paper, we study turn-based quantitative multiplayer non zero-sum games played on finite graphs with reachability objectives. In this framework each player aims at reaching...
Thomas Brihaye, Véronique Bruyère, J...
CVPR
2006
IEEE
16 years 6 months ago
Quantitative Evaluation of Near Regular Texture Synthesis Algorithms
Near regular textures are pervasive in man-made and natural world. Their global regularity and local randomness pose new difficulties to the state of the art texture analysis and ...
Wen-Chieh Lin, James Hays, Chenyu Wu, Yanxi Liu, V...
155
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ASSETS
2010
ACM
15 years 4 months ago
Blind guidance using mobile computer vision: a usability study
We present a study focusing on the usability of a wayfinding and localization system for persons with visual impairment. This system uses special color markers, placed at key loca...
Roberto Manduchi, Sri Kurniawan, Homayoun Bagherin...
114
Voted
FCT
2005
Springer
15 years 9 months ago
Completeness and Compactness of Quantitative Domains
In this paper we study the interplay between metric and order completeness of semantic domains equipped with generalised distances. We prove that for bounded complete posets direct...
Pawel Waszkiewicz
CANDC
2009
ACM
15 years 10 months ago
A quantitative analysis of the collective creativity in playing 20-questions games
Creativity is an important ingredient in problem solving, and problem solving is an important activity for both individuals and societies. This paper discusses our novel approach ...
Wen Dong, Taemie Kim, Alex Pentland