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» Computational geometry: a retrospective
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SI3D
2005
ACM
14 years 3 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
ECCV
2010
Springer
14 years 1 months ago
Geometry Construction from Caustic Images
In this work we investigate an inverse geometry problem. Given a light source, a diffuse plane and a caustic image, how must a geometric object look like (transmissive or reflect...
TOG
2008
143views more  TOG 2008»
13 years 10 months ago
Discovering structural regularity in 3D geometry
We introduce a computational framework for discovering regular or repeated geometric structures in 3D shapes. We describe and classify possible regular structures and present an e...
Mark Pauly, Niloy J. Mitra, Johannes Wallner, Helm...
CVPR
2006
IEEE
15 years 1 days ago
Epipolar Geometry of Central Projection Systems Using Veronese Maps
We study the epipolar geometry between views acquired by mixtures of central projection systems including catadioptric sensors and cameras with lens distortion. Since the projecti...
João P. Barreto, Kostas Daniilidis
IMR
2003
Springer
14 years 3 months ago
Unified Geometry Access for Analysis and Design
This paper presents a comprehensive approach for CAD based geometry handling in support of single and multidisciplinary analysis and design. Unlike previous schemes, the model pre...
Robert Haimes, Curran Crawford