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» Computational geometry: a retrospective
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SIGGRAPH
1999
ACM
14 years 2 months ago
View-dependent Geometry
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Paul Rademacher
RT
1997
Springer
14 years 2 months ago
Polyhedral Geometry and the Two-Plane Parameterization
Recently the light-field and lumigraph systems have been proposed as general methods of representing the visual information present in a scene. These methods represent this infor...
Xianfeng Gu, Steven J. Gortler, Michael F. Cohen
ECCV
2006
Springer
14 years 1 months ago
The Space of Multibody Fundamental Matrices: Rank, Geometry and Projection
We study the rank and geometry of the multibody fundamental matrix, a geometric entity characterizing the two-view geometry of dynamic scenes consisting of multiple rigidbody moti...
Xiaodong Fan, René Vidal
SAC
2010
ACM
13 years 4 months ago
Similar triangles and orientation in plane elementary geometry for Coq-based proofs
In plane elementary geometry, the concept of similar triangles not only forms an important foundation for trigonometry, but it also can be used to solve many geometric problems. T...
Tuan Minh Pham
ICCV
2011
IEEE
12 years 10 months ago
Decoupling Photometry and Geometry in Dense Variational Camera Calibration
We introduce a spatially dense variational approach to estimate the calibration of multiple cameras in the context of 3D reconstruction. We propose a relaxation scheme which allow...
Mathieu Aubry, Kalin Kolev, Bastian Goldluecke, Da...