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» Computational geometry for sculpture
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ICIAR
2004
Springer
14 years 3 months ago
Camera Calibration Using Two Concentric Circles
We present a simple calibration method for computing the extrinsic parameters (pose) and intrinsic parameters (focal length and principal point) of a camera by imaging a pattern of...
Francisco Abad, Emilio Camahort, Roberto Viv&oacut...
RT
2004
Springer
14 years 3 months ago
Realtime Caustics using Distributed Photon Mapping
With the advancements in realtime ray tracing and new global illumination algorithms we are now able to render the most important illumination effects at interactive rates. One of...
Johannes Günther, Ingo Wald, Philipp Slusalle...
SCVMA
2004
Springer
14 years 3 months ago
3D SSD Tracking from Uncalibrated Video
Abstract. In registration-based tracking precise pose between a reference template and the current image is determined by warping image patches into the template coordinates and ma...
Dana Cobzas, Martin Jägersand
ECCV
2010
Springer
14 years 3 months ago
Crowd Detection with a Multiview Sampler
Abstract. We present a Bayesian approach for simultaneously estimating the number of people in a crowd and their spatial locations by sampling from a posterior distribution over cr...
3DIM
2003
IEEE
14 years 3 months ago
Silhouette and Stereo Fusion for 3D Object Modeling
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
Carlos Hernández Esteban, Francis Schmitt