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» Computational geometry for sculpture
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3DOR
2009
13 years 7 months ago
SkelTre - Fast Skeletonisation for Imperfect Point Cloud Data of Botanic Trees
Terrestrial laser scanners capture 3D geometry as a point cloud. This paper reports on a new algorithm aiming at the skeletonisation of a laser scanner point cloud, representing a...
Alexander Bucksch, Roderik C. Lindenbergh, Massimo...
GI
2009
Springer
13 years 7 months ago
Tracking Algorithms for Bistatic Sonar Systems
: An active sonar system consists of a sound source activating a surveillance area and a receiver listening for echoes reflected from targets. In a bistatic setup, the source and t...
Martina Daun, Frank Ehlers
ICCV
2009
IEEE
13 years 7 months ago
The Normalized Subspace Inclusion: Robust clustering of motion subspaces
Perceiving dynamic scenes of rigid bodies, through affine projections of moving 3D point clouds, boils down to clustering the rigid motion subspaces supported by the points' ...
Nuno Pinho da Silva, João Paulo Costeira
HUMO
2007
Springer
14 years 4 months ago
Joint Appearance and Deformable Shape for Nonparametric Segmentation
This paper deals with region-of-interest (ROI) segmentation in video sequences. The goal is to determine in one frame the region which best matches, in terms of a similarity measur...
Sylvain Boltz, Eric Debreuve, Michel Barlaud
CGF
2010
267views more  CGF 2010»
13 years 7 months ago
Virtual Video Camera: Image-Based Viewpoint Navigation Through Space and Time
We present an image-based rendering system to viewpoint-navigate through space and time of complex real-world, dynamic scenes. Our approach accepts unsynchronized, uncalibrated mu...
Christian Lipski, Christian Linz, Kai Berger, Anit...