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» Computational geometry for sculpture
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DAGSTUHL
2008
13 years 11 months ago
Uniprocessor EDF Feasibility is an Integer Problem
The research on real-time scheduling has mostly focused on the development of algorithms that allows to test whether the constraints imposed on the task execution (often expressed ...
Enrico Bini
SIMVIS
2007
13 years 11 months ago
Clipmap-based Terrain Data Synthesis
Satellite images of the earth are currently commercially available in resolutions from 14.25m (Landsat 7) up to 0.61m (QuickBird). Visualizing large terrains or whole planets at t...
Malte Clasen, Hans-Christian Hege
AAAI
2004
13 years 11 months ago
Reconstruction of 3D Models from Intensity Images and Partial Depth
This paper addresses the probabilistic inference of geometric structures from images. Specifically, of synthesizing range data to enhance the reconstruction of a 3D model of an in...
Luz Abril Torres-Méndez, Gregory Dudek
GRAPHICSINTERFACE
2004
13 years 11 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
GRAPHICSINTERFACE
2001
13 years 11 months ago
Corrosion: Simulating and Rendering
Weathering phenomena represent a topic of growing interest in computer graphics, and corrosion reactions are of great importance since they affect a large number of different fiel...
Stéphane Mérillou, Jean-Michel Disch...