Sciweavers

3005 search results - page 545 / 601
» Computational geometry for sculpture
Sort
View
TOG
2008
106views more  TOG 2008»
13 years 8 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...
CAD
2004
Springer
13 years 8 months ago
Linear one-sided stability of MAT for weakly injective 3D domain
Despite its usefulness in many applications, the medial axis transform (MAT) is very sensitive to the change of the boundary in the sense that, even if a shape is perturbed only s...
Sung Woo Choi, Hans-Peter Seidel
CGF
2002
149views more  CGF 2002»
13 years 8 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...
CGF
2007
168views more  CGF 2007»
13 years 8 months ago
Global Illumination using Photon Ray Splatting
We present a novel framework for efficiently computing the indirect illumination in diffuse and moderately glossy scenes using density estimation techniques. Many existing global...
Robert Herzog, Vlastimil Havran, Shin-ichi Kinuwak...
SIAMCOMP
2000
101views more  SIAMCOMP 2000»
13 years 8 months ago
Motion Planning of Legged Robots
We study the problem of computing the free space F of a simple legged robot called the spider robot. The body of this robot is a single point and the legs are attached to the body....
Jean-Daniel Boissonnat, Olivier Devillers, Sylvain...