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» Computational geometry for sculpture
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CGF
2008
109views more  CGF 2008»
13 years 8 months ago
Image-based Material Weathering
The appearance manifold [WTL 06] is an efficient approach for modeling and editing time-variant appearance of materials from the BRDF data captured at single time instance. Howeve...
Su Xue, Jiaping Wang, Xin Tong, Qionghai Dai, Bain...
CGF
2007
94views more  CGF 2007»
13 years 8 months ago
Effective Derivation of Similarity Transformations for Implicit Laplacian Mesh Editing
Laplacian coordinates as a local shape descriptor have been employed in mesh editing. As they are encoded in the global coordinate system, they need to be transformed locally to r...
Hongbo Fu, Oscar Kin-Chung Au, Chiew-Lan Tai
CGF
2007
158views more  CGF 2007»
13 years 8 months ago
Manipulating, Deforming and Animating Sampled Object Representations
A sampled object representation (SOR) defines a graphical model using data obtained from a sampling process, which takes a collection of samples at discrete positions in space in...
Min Chen, Carlos D. Correa, Shoukat Islam, Mark W....
INFORMATICALT
2007
171views more  INFORMATICALT 2007»
13 years 8 months ago
E-Learning Documentation of Historical Living Systems with 3-D Modeling Functionality
The innovations and improvements in digital imaging sensors and scanners, computer modeling, haptic equipments and e-learning technology, as well as the availability of many powerf...
Athanasios D. Styliadis
TOG
2008
141views more  TOG 2008»
13 years 8 months ago
Simulating knitted cloth at the yarn level
Knitted fabric is widely used in clothing because of its unique and stretchy behavior, which is fundamentally different from the behavior of woven cloth. The properties of knits c...
Jonathan M. Kaldor, Doug L. James, Steve Marschner