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» Computational geometry for sculpture
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ICCV
2007
IEEE
14 years 10 months ago
Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
ICCV
1999
IEEE
14 years 10 months ago
Calibration of Hand-Held Camera Sequences for Plenoptic Modeling
In this contribution we focus on the calibration of very long image sequences from a hand-held camera that samples the viewing sphere of a scene. View sphere sampling is important...
Reinhard Koch, Marc Pollefeys, Benno Heigl, Luc J....
ECCV
2004
Springer
14 years 10 months ago
Shape Reconstruction from 3D and 2D Data Using PDE-Based Deformable Surfaces
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
Ye Duan, Liu Yang, Hong Qin, Dimitris Samaras
ECCV
2004
Springer
14 years 10 months ago
Camera Calibration from the Quasi-affine Invariance of Two Parallel Circles
Abstract. In this paper, a new camera calibration algorithm is proposed, which is from the quasi-affine invariance of two parallel circles. Two parallel circles here mean two circl...
Yihong Wu, Haijiang Zhu, Zhanyi Hu, Fuchao Wu
ECCV
1998
Springer
14 years 10 months ago
Motion Recovery from Image Sequences: Discrete Viewpoint vs. Differential Viewpoint
Abstract. The aim of this paper is to explore intrinsic geometric methods of recovering the three dimensional motion of a moving camera from a sequence of images. Generic similarit...
Yi Ma, Jana Kosecka, Shankar Sastry