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» Computational geometry for sculpture
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SGP
2004
13 years 11 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk
AAAI
2008
13 years 11 months ago
Clustering via Random Walk Hitting Time on Directed Graphs
In this paper, we present a general data clustering algorithm which is based on the asymmetric pairwise measure of Markov random walk hitting time on directed graphs. Unlike tradi...
Mo Chen, Jianzhuang Liu, Xiaoou Tang
AAAI
2010
13 years 10 months ago
Recognizing Multi-Agent Activities from GPS Data
Recent research has shown that surprisingly rich models of human behavior can be learned from GPS (positional) data. However, most research to date has concentrated on modeling si...
Adam Sadilek, Henry A. Kautz
EGITALY
2006
13 years 10 months ago
Easy Access to Huge 3D Models of Works of Art
Automatic shape acquisition technologies evolved rapidly in recent years, and huge mass of 3D data can be easily produced. The high accuracy of range scanning technology makes the...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
IMAGING
2003
13 years 10 months ago
Group Theoretical Invariants in Color Image Processing
Many image formation processes are complex interactions of several sub-processes and the analysis of the resulting images requires often to separate the influence of these sub-pr...
Reiner Lenz, Linh Viet Tran, Thanh Hai Bui