Sciweavers

3005 search results - page 6 / 601
» Computational geometry for sculpture
Sort
View
ICCV
2011
IEEE
12 years 11 months ago
Smooth Object Retrieval using a Bag of Boundaries
We describe a scalable approach to 3D smooth object retrieval which searches for and localizes all the occurrences of a user outlined object in a dataset of images in real time. T...
Relja Arandjelovic, Andrew Zisserman
CAD
2005
Springer
13 years 10 months ago
CAD tools for aesthetic engineering
The role of computers and of computer-aided design tools for the creation of geometrical shapes that will be judged primarily by aesthetic ations is reviewed. Examples are the pro...
Carlo H. Séquin
JCDCG
1998
Springer
14 years 3 months ago
Folding and Unfolding in Computational Geometry
Abstract. We survey results in a recent branch of computational geometry: folding and unfolding of linkages, paper, and polyhedra. Contents
Joseph O'Rourke
CANDC
2005
ACM
14 years 26 days ago
The development of a cybernetic sculptor: Edward Ihnatowicz and the senster
Edward Ihnatowicz (1926-1988) built one of the world’s first computer-controlled robotic sculptures, The Senster, in 196870. Rather than concentrate entirely on this groundbreak...
Aleksandar Zivanovic