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CHI
2004
ACM
14 years 9 months ago
Designing the whyline: a debugging interface for asking questions about program behavior
Debugging is still among the most common and costly of programming activities. One reason is that current debugging tools do not directly support the inquisitive nature of the act...
Andrew Jensen Ko, Brad A. Myers
IWAI
1999
Springer
14 years 25 days ago
Redesigning the Agents' Decision Machinery
In a multi-agent system, agents must decide what to do and by what order. Autonomy is a key notion in such a system, since it is mainly the autonomy of the agents that makes the en...
Luis Antunes, Helder Coelho
ICCSA
2003
Springer
14 years 1 months ago
Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
Pierre Nugues, Sylvain Dupuy, Arjan Egges
BCSHCI
2009
13 years 9 months ago
Evaluating haptics for information discovery while walking
In this article we describe and evaluate a novel, low interaction cost approach to supporting the spontaneous discovery of geo-tagged information while on the move. Our mobile hap...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
CHINZ
2005
ACM
13 years 10 months ago
The territory is the map: designing navigational aids
It has been shown that people encounter difficulties in using representations and devices designed to assist navigating unfamiliar terrain. Literature review and self-reported vis...
Nicola J. Bidwell, Christopher Lueg, Jeff Axup