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CIE
2004
Springer
13 years 7 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill
CHI
2003
ACM
14 years 7 months ago
PhotoPhone entertainment
We demonstrate two complementary interaction techniques for electronic large displays that are designed for cameraequipped mobile phones. The first one enables the direct selectio...
Johan Thoresson
GI
2004
Springer
14 years 25 days ago
Saliency Extraction for Gaze-Contingent Displays
: Organic Computing is beginning to provide computer systems with organic and biological properties. We believe these systems will benefit from user interfaces that integrate the ...
Martin Böhme, Christopher Krause, Thomas Mart...
BC
2004
133views more  BC 2004»
13 years 7 months ago
Coevolution of active vision and feature selection
We show that complex visual tasks, such as position- and size-invariant shape recognition and navigation in the environment, can be tackled with simple architectures generated by a...
Dario Floreano, Toshifumi Kato, Davide Marocco, Er...
CA
2003
IEEE
14 years 23 days ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan