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» Computational methods for understanding 3D shapes
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CHI
2009
ACM
14 years 8 months ago
Critical methods and user generated content: the iPhone on YouTube
Sites like YouTube offer vast sources of data for studies of Human Computer Interaction (HCI). However, they also present a number of methodological challenges. This paper offers ...
Mark Blythe, Paul A. Cairns
CVPR
2004
IEEE
14 years 9 months ago
Linear Model Hashing and Batch RANSAC for Rapid and Accurate Object Recognition
This paper proposes a joint feature-based model indexing and geometric constraint based alignment pipeline for efficient and accurate recognition of 3D objects from a large model ...
Ying Shan, Bogdan Matei, Harpreet S. Sawhney, Rake...
ECCV
2000
Springer
14 years 9 months ago
Regularised Range Flow
Extending a differential total least squares method for range flow estimation we present an iterative regularisation approach to compute dense range flow fields. We demonstrate how...
Bernd Jähne, Hagen Spies, John L. Barron
ACSC
2006
IEEE
14 years 1 months ago
Rendering multi-perspective images with trilinear projection
Non-linear projections of 3D graphical scenes can be used to compute reflections and refractions in curved surfaces, draw artistic images in the style of Escher or Picasso, and p...
Scott Vallance, Paul R. Calder
ECCV
2010
Springer
13 years 8 months ago
Superpixels and Supervoxels in an Energy Optimization Framework
Many methods for object recognition, segmentation, etc., rely on tessellation of an image into "superpixels". A superpixel is an image patch which is better aligned with ...
Olga Veksler, Yuri Boykov, Paria Mehrani