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PCM
2001
Springer
223views Multimedia» more  PCM 2001»
14 years 4 days ago
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...
Takeshi Kurata, Takashi Okuma, Masakatsu Kourogi, ...

Publication
275views
15 years 6 months ago
Line-art Illustration of Dynamic and Specular Surfaces
Line-art illustrations are effective tools for conveying shapes and shading of complex objects. We present a set of new algorithms to render line-art illustrations of dynamic and s...
Yongjin Kim, Jingyi Yu, Xuan Yu, Seungyong Lee
CVPR
2006
IEEE
14 years 9 months ago
Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding
This paper presents a new volumetric stereo algorithm to reconstruct the 3D shape of an arbitrary object. Our method is based on finding the minimum cut in an octahedral graph str...
Alexander Hornung, Leif Kobbelt
ECCV
2006
Springer
14 years 9 months ago
Multivariate Relevance Vector Machines for Tracking
This paper presents a learning based approach to tracking articulated human body motion from a single camera. In order to address the problem of pose ambiguity, a one-to-many mappi...
Arasanathan Thayananthan, Ramanan Navaratnam, Bj&o...
CVPR
2008
IEEE
14 years 7 months ago
Real-Time Face Pose Estimation from Single Range Images
We present a real-time algorithm to estimate the 3D pose of a previously unseen face from a single range im- age. Based on a novel shape signature to identify noses in range ima...
Michael D. Breitenstein, Daniel Küttel, Thiba...