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» Computational methods for understanding 3D shapes
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ISVC
2009
Springer
14 years 3 months ago
Reconstruction of Facial Shape from Freehand Multi-viewpoint Snapshots
We propose a method that can reconstruct both a 3D facial shape and camera poses from freehand multi-viewpoint snapshots. This method is based on Active Shape Model (ASM) using a f...
Seiji Suzuki, Hideo Saito, Masaaki Mochimaru
ICPR
2010
IEEE
14 years 2 months ago
A Global Spatio-Temporal Representation for Action Recognition
In this paper we introduce an effective method to construct a global spatio-temporal representation for action recognition. This representation is inspired by the fact that human ...
Chao Deng, Xiaochun Cao
ICCV
2001
IEEE
14 years 11 months ago
Articulated Soft Objects for Video-based Body Modeling
We develop a framework for 3?D shape and motion recovery of articulated deformable objects. We propose a formalism that incorporates the use of implicit surfaces into earlier robo...
Pascal Fua, Ralf Plänkers
ICPR
2006
IEEE
14 years 10 months ago
A Global Solution to the SFS Problem Using B-spline Surface and Simulated Annealing
This paper restates the shape from shading problem regarding both surface modeling and optimization. We combine the use of a B-spline as 3D model for the scene surface and the use...
Frédéric Courteille, Jean-Denis Duro...
SGP
2007
13 years 11 months ago
Symmetry-enhanced remeshing of surfaces
While existing methods for 3D surface approximation use local geometric properties, we propose that more intuitive results can be obtained by considering global shape properties s...
Joshua Podolak, Aleksey Golovinskiy, Szymon Rusink...