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» Computational primitives of visual perception
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EGH
2010
Springer
13 years 5 months ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
KI
1995
Springer
13 years 11 months ago
Integrating Vision and Language: Towards Automatic Description of Human Movements
The integration of vision and natural languageprocessingincreasingly attracts attention in different areas of AI research. Up to now, however, there have only been a few attempts a...
Gerd Herzog, Karl Rohr
CGF
2006
126views more  CGF 2006»
13 years 7 months ago
Soft Shadow Maps: Efficient Sampling of Light Source Visibility
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by providing visual cues about the shape and position of objects. Several recent alg...
Lionel Atty, Nicolas Holzschuch, Marc Lapierre, Je...
CVPR
2005
IEEE
14 years 9 months ago
A Generative Model of Human Hair for Hair Sketching
Human hair is a very complex visual pattern whose representation is rarely studied in the vision literature despite its important role in human recognition. In this paper, we prop...
Hong Chen, Song Chun Zhu
SCA
2007
13 years 9 months ago
Animation collage
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Christian Theobalt, Christian Rössl, Edilson ...