This paper presents the design and implementation of XenSocket, a UNIX-domain-socket-like construct for high-throughput interdomain (VM-to-VM) communication on the same system. The...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
In self-adaptive systems, metadata about resources in the system (e.g., services, nodes) must be dynamically published, updated, and removed. Current middleware approaches use sta...
Abstract. Over the last years, research efforts have led the way to embed computation into the environment. Much attention is drawn to technologies supporting dynamicity and mobil...
The growing diffusion of portable devices enables users to benefit from anytime and anywhere impromptu collaboration. Appropriate policy models that take into account the dynamici...