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CG
2000
Springer
14 years 2 months ago
Chess Neighborhoods, Function Combination, and Reinforcement Learning
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Robert Levinson, Ryan Weber
PADS
1999
ACM
14 years 2 months ago
Shock Resistant Time Warp
In an attempt to cope with time-varying workload, traditional adaptive Time Warp protocols are designed to react in response to performance changes by altering control parameter c...
Alois Ferscha, James Johnson
SIGCOMM
1999
ACM
14 years 2 months ago
Routing with a Clue
We suggest a new simple forwarding technique to speed-up IP destination address lookup. The technique is a natural extension of IP, requires 5 bits in the IP header (IPv4, 7 in IP...
Anat Bremler-Barr, Yehuda Afek, Sariel Har-Peled
SIGCOMM
1999
ACM
14 years 2 months ago
A Simple Approximation to Minimum-Delay Routing
The conventional approach to routing in computer networks consists of using a heuristic to compute a single shortest path from a source to a destination. Single-path routing is ve...
Srinivas Vutukury, J. J. Garcia-Luna-Aceves
HPDC
1999
IEEE
14 years 2 months ago
Dodo: A User-level System for Exploiting Idle Memory in Workstation Clusters
In this paper, we present the design and implementation of Dodo, an e cient user-level system for harvesting idle memory in o -the-shelf clusters of workstations. Dodo enables dat...
Samir Koussih, Anurag Acharya, Sanjeev Setia
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