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ATAL
2010
Springer
13 years 9 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
CORR
2006
Springer
160views Education» more  CORR 2006»
13 years 8 months ago
Frugality ratios and improved truthful mechanisms for vertex cover
In set-system auctions, there are several overlapping teams of agents, and a task that can be completed by any of these teams. The auctioneer's goal is to hire a team and pay...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
IANDC
2007
107views more  IANDC 2007»
13 years 8 months ago
Task automata: Schedulability, decidability and undecidability
We present a model, task automata, for real time systems with non-uniformly recurring computation tasks. It is an extended version of timed automata with asynchronous processes th...
Elena Fersman, Pavel Krcál, Paul Pettersson...
JCP
2007
154views more  JCP 2007»
13 years 8 months ago
Introducing Virtual Private Overlay Network Services in Large Scale Grid Infrastructures
—The computational Grid concept is gaining great popularity as the best way to deliver access to a wide range of distributed computing and data resources. But, as Grids move from...
Francesco Palmieri
CG
2005
Springer
13 years 8 months ago
Sketch-based free-form shape modelling with a fast and stable numerical engine
In this paper, we present a feature-based free-form shape modelling technique based on solving a fundamental problem of reconstructing the depth information from 2D sketch planes....
Yong-Jin Liu, Kai Tang, Ajay Joneja