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CGI
2000
IEEE
15 years 8 months ago
Neural Network-based Violinist's Hand Animation
We present a system for the animation of human hand that plays violin. Neural network controls the hand movement. We make use of an optimization method to generate the examples fo...
Junhwan Kim, Frederic Cordier, Nadia Magnenat-Thal...
SIGGRAPH
1998
ACM
15 years 8 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
CHI
2010
ACM
15 years 7 months ago
Sawtooth: interactive clarity and aesthetic complexity
Sawtooth (2009) is an artwork integrating performance, sound, and animation. This paper describes the design of Sawtooth, with particular reference to the balances it strikes betw...
Christopher Burns
167
Voted
RE
2004
Springer
15 years 9 months ago
Fluent-Based Animation: Exploiting the Relation between Goals and Scenarios for Requirements Validation
Scenarios and goals are effective and popular techniques for requirements definition. Validation is essential in order to ensure that they represent what stakeholders actually wan...
Sebastián Uchitel, Robert Chatley, Jeff Kra...
UIST
1993
ACM
15 years 8 months ago
Animation: From Cartoons to the User Interface
: User interfaces are often based on static presentations, a model ill suited for conveying change. Consequently, events on the screen frequently startle and confuse users. Cartoon...
Bay-Wei Chang, David Ungar