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CVPR
2005
IEEE
16 years 6 months ago
Detecting, Localizing and Recovering Kinematics of Textured Animals
We develop and demonstrate an object recognition system capable of accurately detecting, localizing, and recovering the kinematic configuration of textured animals in real images....
Deva Ramanan, David A. Forsyth, Kobus Barnard
ISVC
2009
Springer
15 years 11 months ago
Animated Classic Mosaics from Video
Generating artificial classic mosaics from digital images is an area of NPR rendering that has recently seen several successful approaches. A sequence of mosaic images creates a u...
Yu Liu, Olga Veksler
GRAPHICSINTERFACE
2000
15 years 5 months ago
Animating Athletic Motion Planning By Example
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...
Ronald A. Metoyer, Jessica K. Hodgins
CVGIP
2006
116views more  CVGIP 2006»
15 years 4 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
120
Voted
TOG
2002
98views more  TOG 2002»
15 years 4 months ago
Synthesis of complex dynamic character motion from simple animations
In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
C. Karen Liu, Zoran Popovic