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FCCM
2009
IEEE
204views VLSI» more  FCCM 2009»
15 years 8 months ago
Acceleration and Energy Efficiency of a Geometric Algebra Computation using Reconfigurable Computers and GPUs
Geometric algebra (GA) is a mathematical framework that allows the compact description of geometric relationships and algorithms in many fields of science and engineering. The exe...
Holger Lange, Florian Stock, Andreas Koch, Dietmar...
AIIA
2003
Springer
15 years 9 months ago
Combining Intelligent Agents and Animation
This paper reviews FreeWill and other AI architectures that have contributed to the ideas, which underlie it. “FreeWill” proposes and implements a cognitive architecture design...
Adam Szarowicz, Peter Forte
WSCG
2004
224views more  WSCG 2004»
15 years 6 months ago
Modelling Effects of Wind Fields in Cloth Animation
In this paper we show how to incorporate effects of wind fields in cloth animations. We discuss two different approaches to model force fields describing air motion and show how t...
Michael Keckeisen, Stefan Kimmerle, Bernhard Thoma...
NPAR
2004
ACM
15 years 10 months ago
Rendering cracks in Batik
We present an algorithm for simulating the cracks found in Batik wax painting and dyeing technique used to make images on cloth. The algorithm produces cracks similar to those fou...
Brian Wyvill, Cornelius W. A. M. van Overveld, M. ...
CGF
2002
168views more  CGF 2002»
15 years 4 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...