This tutorial introduces the MODSIM III language, showing how its simulation "world view" together with its object-oriented architecture and built in graphics contribute...
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
Abstract. We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shoppin...
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
The COTESYS cluster of excellence1 investigates cognition for technical systems such as vehicles, robots, and factories. Cognitive technical systems (CTS) are information processi...