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» Computer Forensic Analysis in a Virtual Environment
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DIGRA
2005
Springer
14 years 4 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
IJCNN
2000
IEEE
14 years 2 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
ISCA
2009
IEEE
148views Hardware» more  ISCA 2009»
14 years 5 months ago
Disaggregated memory for expansion and sharing in blade servers
Analysis of technology and application trends reveals a growing imbalance in the peak compute-to-memory-capacity ratio for future servers. At the same time, the fraction contribut...
Kevin T. Lim, Jichuan Chang, Trevor N. Mudge, Part...
HPDC
2010
IEEE
13 years 12 months ago
Comparison of resource platform selection approaches for scientific workflows
Cloud computing is increasingly considered as an additional computational resource platform for scientific workflows. The cloud offers opportunity to scale-out applications from d...
Yogesh L. Simmhan, Lavanya Ramakrishnan
ESCIENCE
2006
IEEE
14 years 4 months ago
Workflow-Driven Ontologies: An Earth Sciences Case Study
A goal of the Geosciences Network (GEON) is to develop cyber-infrastructure that will allow earth scientists to discover access, integrate and disseminate knowledge in distributed...
Leonardo Salayandia, Paulo Pinheiro da Silva, Ann ...