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FDG
2009
ACM
14 years 2 months ago
Can middle-schoolers use Storytelling Alice to make games?: results of a pilot study
In this paper we share experiences from two 2-week summer courses for middle-school students in game programming using Storytelling Alice (SA). The students spent 20 hours learnin...
Linda L. Werner, Jill Denner, Michelle Bliesner, P...
GI
2008
Springer
13 years 11 months ago
Context, emergent game play and the mobile gamer as producer
: The emerging tensions between the mobile application logic and the unfolding dynamic context of use belong to the core challenges of ubiquitous computing today. Starting from and...
Stephan Wolff, Barbara Grüter
CORR
2011
Springer
196views Education» more  CORR 2011»
13 years 1 months ago
Privacy-Enhanced Reputation-Feedback Methods to Reduce Feedback Extortion in Online Auctions
In this paper, we study methods for improving the utility and privacy of reputation scores for online auctions, such as used in eBay, so as to reduce the effectiveness of feedbac...
Michael T. Goodrich, Florian Kerschbaum
CIKM
2009
Springer
13 years 11 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
ICPR
2006
IEEE
14 years 11 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...