Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
In this paper we present a novel method for 3D structure acquisition, based on structured light. Unlike classical structured light methods, in which a static projector illuminates...
Chris Hermans, Yannick Francken, Tom Cuypers, Phil...
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...
This paper presents our work on an experimental system for visualization of the light load. The light load is thought as the total amount of light radiation received by all areas ...