Sciweavers

483 search results - page 28 / 97
» Computer Graphic Simulation of Light Reflection from Paper
Sort
View
SIGGRAPH
2010
ACM
15 years 7 months ago
envyLight: an interface for editing natural illumination
Scenes lit with high dynamic range environment maps of real-world environments exhibit all the complex nuances of natural illumination. For applications that need lighting adjustm...
Fabio Pellacini
117
Voted
IMAGING
2004
15 years 3 months ago
Extending Printing Color Gamut by Optimizing the Spectral Reflectance of Inks
A computer simulation was performed to investigate the optimum combinations of three- and four-chromatic inks in order to maximize the color gamut for halftone printing. A virtual...
Yongda Chen, Roy S. Berns, Lawrence A. Taplin
RT
1995
Springer
15 years 6 months ago
A Clustering Algorithm for Radiance Calculation in General Environments
: This paper introduces an efficient hierarchical algorithm capable of simulating light transfer for complex scenes containing non-diffuse surfaces. The algorithmstemsfroma newfor...
François X. Sillion, George Drettakis, Cyri...
CAE
2010
14 years 9 months ago
Suggestive Hatching
We present a method for drawing lines on an object that depict both the shape and shading of the object. To do so, we construct a gradient field of the diffuse intensity of the su...
Mayank Singh, Scott Schaefer
CGF
2008
102views more  CGF 2008»
15 years 2 months ago
Sound Tracing: Rendering Listener Specific Acoustic Room Properties
We present an acoustic rendering approach visualizing the listener-specific contribution of frequency-dependent pressure fields on a scene geometry with acoustic reflection and sc...
Jens Bellmann, Frank Michel, Eduard Deines, Martin...