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PG
2003
IEEE
14 years 2 months ago
Iso-Splatting: A Point-Based Alternative to Isosurface Visualization
We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...
Christopher S. Co, Bernd Hamann, Kenneth I. Joy
COMPGEOM
2010
ACM
14 years 1 months ago
3D Euler spirals for 3D curve completion
Shape completion is an intriguing problem in geometry processing with applications in CAD and graphics. This paper defines a new type of 3D curves, which can be utilized for curv...
Gur Harary, Ayellet Tal
RT
2001
Springer
14 years 1 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
PG
2000
IEEE
14 years 1 months ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...
SIGGRAPH
1999
ACM
14 years 1 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani