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» Computer Graphics of Kinematic Surfaces
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IEEECGIV
2006
IEEE
14 years 3 months ago
Effects of Different Order PDEs on Blending Surfaces
In this paper, we introduce second order and mixed order partial differential equations (PDEs) for surface blending and present an approximate algorithm for the resolution of the ...
Lihua You, Jian J. Zhang
SIGGRAPH
1994
ACM
14 years 1 months ago
Smooth spline surfaces over irregular meshes
An algorithm for creating smooth spline surfaces over irregular meshes is presented. The algorithm is a generalization of quadratic B-splines; that is, if a mesh is (locally) regu...
Charles T. Loop
SIGGRAPH
1994
ACM
14 years 1 months ago
Using particles to sample and control implicit surfaces
We present a new particle-based approach to sampling and controlling implicit surfaces. A simple constraint locks a set of particles onto a surface while the particles and the sur...
Andrew P. Witkin, Paul S. Heckbert
SI3D
2012
ACM
12 years 5 months ago
Surface based anti-aliasing
We present surface based anti-aliasing (SBAA), a new approach to real-time anti-aliasing for deferred renderers that improves the performance and lowers the memory requirements fo...
Marco Salvi, Kiril Vidimce
RT
1998
Springer
14 years 1 months ago
Efficient Image Generation for Multiprojector and Multisurface Displays
We describe an efficient approach to rendering a perspectively correct image on a potentially irregular display surface that may be illuminated with one or more distinct devices. T...
Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang St...