Subdivision surfaces refer to a class of modelling schemes that define an object through recursive subdivision starting from an initial control mesh. Similar to B-splines, the fin...
We present a theoretical framework and practical method for the automatic construction of simple, all-quadrilateral patch layouts on manifold surfaces. The resulting layouts are c...
This paper describes an incremental polygonization technique for implicit surfaces built from skeletal elements. Our method lends itself for an interactive modeling system as the ...
We describe our experience with a new algorithm for the reconstruction of surfaces from unorganized sample points in IR 3. The algorithm is the first for this problem with provab...
Nina Amenta, Marshall W. Bern, Manolis Kamvysselis
: To model surface imperfections and weathering, we proposea two-step texture generation framework in between manual texture synthesis and automatic physical simulation. Although t...