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» Computer Graphics of Kinematic Surfaces
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SIGGRAPH
2000
ACM
14 years 2 months ago
Relief texture mapping
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
SIGGRAPH
1995
ACM
14 years 1 months ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop
CGF
2006
202views more  CGF 2006»
13 years 10 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
CG
2005
Springer
13 years 10 months ago
Adaptive density estimation using an orthogonal series for global illumination
In Monte-Carlo photon-tracing methods energy-carrying particles are traced in an environment to generate hit points on object surfaces for simulating global illumination. The surf...
Kam Wah Wong, Wenping Wang
ISVC
2005
Springer
14 years 3 months ago
Self-organizing Deformable Model: A New Method for Fitting Mesh Model to Given Object Surface
This paper presents a new method for projecting a mesh model of a source object onto a surface of an arbitrary target object. A deformable model, called Self-organizing Deformable ...
Ken'ichi Morooka, Hiroshi Nagahashi