Sciweavers

1149 search results - page 86 / 230
» Computer Graphics of Kinematic Surfaces
Sort
View
CGF
2007
156views more  CGF 2007»
13 years 10 months ago
QuadCover - Surface Parameterization using Branched Coverings
We introduce an algorithm for the automatic computation of global parameterizations on arbitrary simplicial 2manifolds, whose parameter lines are guided by a given frame field, f...
Felix Kälberer, Matthias Nieser, Konrad Polth...
SMI
2008
IEEE
255views Image Analysis» more  SMI 2008»
14 years 4 months ago
GPU-accelerated surface denoising and morphing with lattice Boltzmann scheme
In this paper, we introduce a parallel numerical scheme, the lattice Boltzmann method, to shape modeling applications. The motivation of using this originally-designed fluid dyna...
Ye Zhao
SIGGRAPH
1999
ACM
14 years 2 months ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
CGI
2004
IEEE
14 years 1 months ago
Curvature Tensor Based Triangle Mesh Segmentation with Boundary Rectification
This paper presents a new and efficient algorithm for decomposition of 3D arbitrary triangle mesh into surface patches. Our method is based on the curvature tensor field analysis ...
Guillaume Lavoué, Florent Dupont, Atilla Ba...
SIGGRAPH
1991
ACM
14 years 1 months ago
Reaction-diffusion textures
We present a method fortexturesynthesisbased on thesimulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biologi...
Andrew P. Witkin, Michael Kass