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UIST
2010
ACM
13 years 8 months ago
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
Instrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related...
Andrew D. Wilson, Hrvoje Benko
SIGGRAPH
1990
ACM
14 years 2 months ago
Cone-spheres
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...
Nelson L. Max
TOG
2008
70views more  TOG 2008»
13 years 10 months ago
Space-time surface reconstruction using incompressible flow
We introduce a volumetric space-time technique for the reconstruction of moving and deforming objects from point data. The output of our method is a four-dimensional space-time so...
Andrei Sharf, Dan A. Alcantara, Thomas Lewiner, Ch...
CAD
2004
Springer
13 years 10 months ago
Graphics-assisted Rolling Ball Method for 5-axis surface machining
In this paper, a graphics hardware-assisted approach to 5-axis surface machining is presented that builds upon a tool positioning strategy named the Rolling Ball Method presented ...
Paul J. Gray, Fathy Ismail, Sanjeev Bedi
SIGGRAPH
1993
ACM
14 years 2 months ago
Global visibility algorithms for illumination computations
The most expensive geometric operation in image synthesis is visibility determination. Classically this is solved with hidden surface removal algorithms that render only the parts...
Seth J. Teller, Pat Hanrahan