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» Computer Graphics of Kinematic Surfaces
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AFRIGRAPH
2010
ACM
14 years 2 months ago
Exploring the use of glossy light volumes for interactive global illumination
From the literature, it is known that backward polygon beam tracing and other light volume methods are well suited to gather path coherency from specular scattering surfaces. This...
Bernardt Duvenhage, Kadi Bouatouch, Derrick G. Kou...
NPAR
2000
ACM
14 years 2 months ago
Interactive artistic rendering
We present an algorithm for rendering subdivision surface models of complex scenes in a variety of artistic styles using an interactively editable particle system. The algorithm i...
Matthew Kaplan, Bruce Gooch, Elaine Cohen
SIGGRAPH
1999
ACM
14 years 2 months ago
Modeling and Rendering of Weathered Stone
Stone is widespread in its use as a building material and artistic medium. One of its most remarkable qualities is that it changes appearance as it interacts with the environment....
Julie Dorsey, Alan Edelman, Henrik Wann Jensen, Ju...
TOG
2008
136views more  TOG 2008»
13 years 10 months ago
Curved folding
Fascinating and elegant shapes may be folded from a single planar sheet of material without stretching, tearing or cutting, if one incorporates curved folds into the design. We pr...
Martin Kilian, Simon Flöry, Zhonggui Chen, Ni...
CG
2010
Springer
13 years 10 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert