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» Computer Graphics of Kinematic Surfaces
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CGI
2006
IEEE
14 years 1 months ago
Plausible Locomotion for Bipedal Creatures Using Motion Warping and Inverse Kinematics
One of the main question addressed by paleoanthropologists is the recovery of plausible motions for extinct species whose knowledge is generally limited to incomplete bones and ske...
Guillaume Nicolas, Franck Multon, Gilles Berillon,...
CG
2011
Springer
12 years 11 months ago
A projected back-tracking line-search for constrained interactive inverse kinematics
Inverse kinematics is the problem of manipulating the pose of an articulated figure in order to achieve a desired goal disregarding inertia and forces. One can approach the probl...
Morten Engell-Nørregård, Kenny Erlebe...
SGP
2007
13 years 10 months ago
Dynamic geometry registration
We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
Niloy J. Mitra, Simon Flöry, Maks Ovsjanikov,...
CORR
2007
Springer
117views Education» more  CORR 2007»
13 years 7 months ago
Definition sets for the Direct Kinematics of Parallel Manipulators
The aim of this paper is to characterize the uniqueness domains in the workspace of parallel manipulators, as well as their image in the joint space. The notion of aspect introduc...
Philippe Wenger, Damien Chablat
MIG
2009
Springer
14 years 2 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt