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HAPTICS
2007
IEEE
14 years 2 months ago
Towards Just Noticeable Differences for Natural Frequency of Manually Excited Virtual Dynamic Systems
This paper explores the experiment design to determine a human’s ability to discriminate the natural frequency of manually excited virtual dynamic systems. We use a one degree-o...
Yanfang Li, Volkan Patoglu, Deborah Huang, Marcia ...
ACMACE
2005
ACM
14 years 1 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
SIGGRAPH
2009
ACM
14 years 2 months ago
Multi-touch everywhere!
In this paper, we describe a set of hardware and software tools for creating musical controllers with any flat surface or simple object, such as tables, walls, metallic plates, wo...
Alain Crevoisier, Greg Kellum
MOBISYS
2009
ACM
14 years 8 months ago
Point&Connect: intention-based device pairing for mobile phone users
Point&Connect (P&C) offers an intuitive and resilient device pairing solution on standard mobile phones. Its operation follows the simple sequence of point-and-connect: wh...
Chunyi Peng, Guobin Shen, Yongguang Zhang, Songwu ...
PERCOM
2006
ACM
14 years 7 months ago
Balancing Autonomy and User Control in Context-Aware Systems - a Survey
Application autonomy can reduce interactions with users, ease the use of the system, and decrease user distraction. On the other hand, users may feel loss of control over their ap...
Bob Hardian, Jadwiga Indulska, Karen Henricksen