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» Computer Science and Game Theory: A Brief Survey
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WWW
2008
ACM
14 years 8 months ago
Secure or insure?: a game-theoretic analysis of information security games
Despite general awareness of the importance of keeping one's system secure, and widespread availability of consumer security technologies, actual investment in security remai...
Jens Grossklags, Nicolas Christin, John Chuang
AUTOMOTIVEUI
2009
ACM
14 years 1 months ago
Enhanced auditory menu cues improve dual task performance and are preferred with in-vehicle technologies
Auditory display research for driving has mainly focused on collision warning signals, and recent studies on auditory invehicle information presentation have examined only a limit...
Myounghoon Jeon, Benjamin K. Davison, Michael A. N...

Lecture Notes
742views
15 years 5 months ago
Computer Systems Analysis
Comparing systems using measurement, simulation, and queueing models. Common mistakes and how to avoid them, selection of techniques and metrics, art of data presentation, summariz...
Raj Jain
MM
2004
ACM
160views Multimedia» more  MM 2004»
14 years 25 days ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
AAMAS
2005
Springer
13 years 7 months ago
Cooperative Multi-Agent Learning: The State of the Art
Cooperative multi-agent systems are ones in which several agents attempt, through their interaction, to jointly solve tasks or to maximize utility. Due to the interactions among t...
Liviu Panait, Sean Luke