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SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
14 years 29 days ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
DIMACS
1996
13 years 8 months ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin
CORR
2006
Springer
87views Education» more  CORR 2006»
13 years 7 months ago
Pseudorandomness and Combinatorial Constructions
Abstract. In combinatorics, the probabilistic method is a very powerful tool to prove the existence of combinatorial objects with interesting and useful properties. Explicit constr...
Luca Trevisan
CSR
2008
Springer
13 years 7 months ago
Colouring, constraint satisfaction, and complexity
Constraint satisfaction problems have enjoyed much attention since the early seventies, and in the last decade have become also a focus of attention amongst theoreticians. Graph c...
Pavol Hell, Jaroslav Nesetril
SOFSEM
2009
Springer
14 years 4 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes