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» Computer Science and Game Theory: A Brief Survey
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EATCS
2000
67views more  EATCS 2000»
13 years 7 months ago
Low-Discrepancy Sets For High-Dimensional Rectangles: A Survey
A sub-area of discrepancy theory that has received much attention in computer science recently, is that of explicit constructions of low-discrepancy point sets for various types o...
A. Srinivasan
CSE
2009
IEEE
13 years 11 months ago
Satisficing the Masses: Applying Game Theory to Large-Scale, Democratic Decision Problems
ACT We present ongoing research on large-scale decision models in which there are many invested individuals. We apply our unique Bayesian belief aggregation approach to decision pr...
Kshanti A. Greene, Joe Michael Kniss, George F. Lu...
AGI
2008
13 years 8 months ago
Hybrid Reasoning and the Future of Iconic Representations
We give a brief overview of the main characteristics of diagrammatic reasoning, analyze a case of human reasoning in a mastermind game, and explain why hybrid representation system...
Catherine Recanati
JACM
2007
160views more  JACM 2007»
13 years 7 months ago
Lossless abstraction of imperfect information games
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
Andrew Gilpin, Tuomas Sandholm
ICGA
2006
312views Optimization» more  ICGA 2006»
15 years 7 months ago
New Approximate Strategies for Playing Sum Games based on Subgame Types
In this work we investigate the potential of combining AI tree-search algorithms with the algorithms of combinatorial game theory to provide more efficient strategies for playing s...
Manal Zaky, Cherif Salama, Salma Ghoneim