Sciweavers

3490 search results - page 591 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
164
Voted
RT
2004
Springer
15 years 10 months ago
PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments
ks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments Hui Xu, Nathan Gossett and Baoquan Chen University of Minnesota Digital Technology Center at Twin Cities † ...
Hui Xu, Nathan Gossett, Baoquan Chen
TOG
2008
117views more  TOG 2008»
15 years 4 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
DIGRA
2005
Springer
15 years 10 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
SIGGRAPH
1996
ACM
15 years 8 months ago
Technologies for Augmented Reality Systems: Realizing Ultrasound-Guided Needle Biopsies
We present a real-time stereoscopic video-see-through augmented reality (AR) system applied to the medical procedure known as ultrasound-guided needle biopsy of the breast. The AR...
Andrei State, Mark A. Livingston, William F. Garre...
NIPS
2007
15 years 6 months ago
Fixing Max-Product: Convergent Message Passing Algorithms for MAP LP-Relaxations
We present a novel message passing algorithm for approximating the MAP problem in graphical models. The algorithm is similar in structure to max-product but unlike max-product it ...
Amir Globerson, Tommi Jaakkola