In this paper we introduce a novel method to detect and
localize abnormal behaviors in crowd videos using Social
Force model. For this purpose, a grid of particles is placed
ove...
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
This work addresses the important problem of the discovery
and analysis of social networks from surveillance video.
A computer vision approach to this problem is made possible
b...
Ting Yu, Ser Nam Lim, Kedar A. Patwardhan, Nils Kr...
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
Tele-immersion is a technology that augments your space with real-time 3D projections of remote spaces thus facilitating the interaction of people from different places in virtual...