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CVPR
2009
IEEE
1863views Computer Vision» more  CVPR 2009»
15 years 2 months ago
Abnormal Crowd Behavior Detection using Social Force Model
In this paper we introduce a novel method to detect and localize abnormal behaviors in crowd videos using Social Force model. For this purpose, a grid of particles is placed ove...
Alexis Oyama, Mubarak Shah, Ramin Mehran
VRST
2005
ACM
14 years 1 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
CVPR
2009
IEEE
15 years 2 months ago
Monitoring, Recognizing and Discovering Social Networks
This work addresses the important problem of the discovery and analysis of social networks from surveillance video. A computer vision approach to this problem is made possible b...
Ting Yu, Ser Nam Lim, Kedar A. Patwardhan, Nils Kr...
ICIW
2008
IEEE
14 years 2 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
ICIP
2001
IEEE
14 years 9 months ago
Real time trinocular stereo for tele-immersion
Tele-immersion is a technology that augments your space with real-time 3D projections of remote spaces thus facilitating the interaction of people from different places in virtual...
Jane Mulligan, Kostas Daniilidis