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search results - page 18 / 4376
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Computer game-flow design
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PERCOM
2010
ACM
117
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Computer Networks
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Design of a Web-based distributed location-aware infrastructure for mobile devices
13 years 8 months ago
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www.vs.inf.ethz.ch
Vlad Trifa, Dominique Guinard, Philipp Bolliger, S...
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HEURISTICS
2010
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Human Computer Interaction
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Two-level evolutionary approach to the survivable mesh-based transport network topological design
13 years 7 months ago
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ima.ac.uk
J. Sun, Q. Zhang, J. Li
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BIRTHDAY
2010
Springer
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Applied Computing
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Integration Tools for Consistency Management between Design Documents in Development Processes
13 years 4 months ago
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www.cs.uni-paderborn.de
Simon M. Becker, Anne-Thérèse Kö...
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AAAI
2012
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Intelligent Agents
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Computing Game-Theoretic Solutions and Applications to Security
12 years 6 days ago
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The multiagent systems community has adopted game theory as a framework for the design of systems of multiple self-interested agents. For this to be effective, efficient algorith...
Vincent Conitzer
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CAD
1998
Springer
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Theoretical Computer Science
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CAD 1998
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An object-oriented representation for product and design processes
13 years 9 months ago
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www.mel.nist.gov
Sreenivasa R. Gorti, Ashok Gupta, Gerard Jounghyun...
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