Sciweavers

21876 search results - page 5 / 4376
» Computer game-flow design
Sort
View
CLEIEJ
2010
13 years 7 months ago
Design, Implementation and Use of a Remote Network Lab with Multiple Users Support as an Aid Teaching Computer Networks
This article presents the design, implementation and use of a remote network lab with multiple users support as an aid to teaching computer networks. The purpose is to enable mult...
Marco Aravena Vivar, Cristian Rodriguez, Andres Ra...
COMGEO
1998
ACM
13 years 9 months ago
Computing fence designs for orienting parts
A common task in automated manufacturing processes is to orient parts prior to assembly. We consider sensorless orientation of a polygonal part by a sequence of fences. We show th...
Robert-Paul Berretty, Kenneth Y. Goldberg, Mark H....
CORR
2000
Springer
69views Education» more  CORR 2000»
13 years 9 months ago
Designing Proxies for Stock Market Indices is Computationally Hard
Ming-Yang Kao, Stephen R. Tate
IBMSJ
2000
40views more  IBMSJ 2000»
13 years 9 months ago
E-broidery: Design and fabrication of textile-based computing
Rehmi Post, Maggie Orth, Peter Russo, Neil Gershen...
RAS
2000
89views more  RAS 2000»
13 years 9 months ago
Computer support for mechatronic control system design
Job van Amerongen, Erik Coelingh, Theo J. A. de Vr...