Sciweavers

21876 search results - page 99 / 4376
» Computer game-flow design
Sort
View
DATE
1997
IEEE
75views Hardware» more  DATE 1997»
14 years 2 months ago
Using constraint logic programming in memory synthesis for general purpose computers
In modern computer systems the performance is dominated by the memory performance. Currently, there is neither a systematic design methodology nor a tool for the design of memory ...
Renate Beckmann, Jürgen Herrmann
ACMDIS
2010
ACM
13 years 8 months ago
Ideation decks: a card-based design ideation tool
Ideation Decks is a project that explores the development of a methodological tool for design ideation. It involves the creation and use of bespoke project-specific card based sys...
Michael Golembewski, Mark Selby
HCI
2009
13 years 7 months ago
Supporting Scenario-Based Product Design and Its Adapters: An Informal Framework for Scenario Creation and Use
This paper proposes a support tool for designers who have realized the potential benefits of using a scenario-based approach, yet need a more concrete guidance for its implementati...
Irene Anggreeni, Mascha van der Voort
SAC
2008
ACM
13 years 9 months ago
Design pattern detection by template matching
In this paper, we adopt a template matching method to detect design patterns from a software system by calculating their normalized cross correlation. Because design patterns docu...
Jing Dong, Yongtao Sun, Yajing Zhao
IEEECGIV
2008
IEEE
14 years 4 months ago
A Product Design Using an S-Shaped and C-Shaped Transition Curves
The focus of this paper is to design a spur gear using an S-shaped transition curve where certain conditions need to be fulfilled such as curvature continuity, shaped parameter etc...
Saifudin Hafiz Yahaya, Jamaludin Md Ali, Muhammad ...