Sciweavers

2926 search results - page 10 / 586
» Computer graphics identification using genetic algorithm
Sort
View
BMCBI
2011
12 years 11 months ago
MINE: Module Identification in NEtworks
Background: Graphical models of network associations are useful for both visualizing and integrating multiple types of association data. Identifying modules, or groups of function...
Kahn Rhrissorrakrai, Kristin C. Gunsalus
DIGRA
2005
Springer
14 years 1 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
AEI
1999
110views more  AEI 1999»
13 years 7 months ago
Self-tuning fuzzy controller design using genetic optimisation and neural network modelling
This article describes a new adaptive fuzzy logic control scheme. The proposed scheme is based on the structure of the self-tuning regulator and employs neural network and genetic...
Duc Truong Pham, Dervis Karaboga
TOG
2008
134views more  TOG 2008»
13 years 7 months ago
Computing geometry-aware handle and tunnel loops in 3D models
Many applications such as topology repair, model editing, surface parameterization, and feature recognition benefit from computing loops on surfaces that wrap around their `handle...
Tamal K. Dey, Kuiyu Li, Jian Sun, David Cohen-Stei...
GECCO
2005
Springer
169views Optimization» more  GECCO 2005»
14 years 1 months ago
Inexact pattern matching using genetic algorithm
A Genetic Algorithm for graphical pattern matching based on angle matching had been proposed. It has proven quite effective in matching simple patterns. However, the algorithm nee...
Surapong Auwatanamongkol